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Favorite Games - Sid Meier's Alpha Centauri - Technological Advancements - I
This is an alphabetical listing of all the technological advancements that can be made in Sid Meier's Alpha Centauri - compiled
from the information in the Datalinks found in the game itself.

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Industrial Automation - Build 3
"Robotics can help us build an empire"
Features:
· Weapons: Supply Transport (Equipment)
· Unit Types: Supply Crawler
· Base Facilities: Hab Complex
· Secret Projects: The Planetary Transit System
· Socio/Economic Model: Wealth
Prerequisite to:
· Doctrine: Initiative
· Industrial Nanorobotics
· Neural Grafting
· Silksteel Alloys
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Industrial Base - Build 1
"Bootstrap our industrial infrastructure"
Features:
· Defenses: Synthmetal Armor (2)
· Secret Projects: The Merchant Exchange
Prerequisite to:
· Doctrine: Initiative
· Industrial Economics
· Polymorphic Software
· Superconductor
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Industrial Economics - Build 2
"Even on Planet, industry creates wealth"
Features:
· Base Facilities: Energy Bank
· Socio/Economic Model: Free Market
Prerequisite to:
· Environmental Economics
· Industrial Automation
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Industrial Nanorobotics - Build 9
"Miniature robotic factories"
Features:
· Base Facilities: Robotic Assembly Plant
· Secret Projects: The Nano Factory
Prerequisite to:
· Digital Sentience
· Frictionless Surfaces
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Information Networks - Discover 1
"The foundation of scientific research"
Features:
· Base Facilities: Network Node
Prerequisite to:
· Nonlinear Mathematics
· Polymorphic Software
· Planetary Networks
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Intellectual Integrity - Explore 3
"Do not mistake wishes for truth"
Features:
· Abilities: High Morale, Non-Lethal Methods
· Secret Projects: The Citizens' Defense Force
Prerequisite to:
· Cyberethics
· Planetary Economics
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Select a letter to find an alphabetical listing of all techs that begin with that letter.
· A
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· C
· D
· E
· FGH
· I
· JKL
· M
· N
· O
· P
· QR
· S
· T
· UVWXYZ
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