Favorite Games - Sid Meier's Alpha Centauri - Technological Advancements - I

This is an alphabetical listing of all the technological advancements that can be made in Sid Meier's Alpha Centauri - compiled from the information in the Datalinks found in the game itself.



Industrial Automation - Build 3
"Robotics can help us build an empire"

Features:
· Weapons: Supply Transport (Equipment)
· Unit Types: Supply Crawler
· Base Facilities: Hab Complex
· Secret Projects: The Planetary Transit System
· Socio/Economic Model: Wealth

Prerequisite to:
· Doctrine: Initiative
· Industrial Nanorobotics
· Neural Grafting
· Silksteel Alloys

Industrial Base - Build 1
"Bootstrap our industrial infrastructure"

Features:
· Defenses: Synthmetal Armor (2)
· Secret Projects: The Merchant Exchange

Prerequisite to:
· Doctrine: Initiative
· Industrial Economics
· Polymorphic Software
· Superconductor

Industrial Economics - Build 2
"Even on Planet, industry creates wealth"

Features:
· Base Facilities: Energy Bank
· Socio/Economic Model: Free Market

Prerequisite to:
· Environmental Economics
· Industrial Automation

Industrial Nanorobotics - Build 9
"Miniature robotic factories"

Features:
· Base Facilities: Robotic Assembly Plant
· Secret Projects: The Nano Factory

Prerequisite to:
· Digital Sentience
· Frictionless Surfaces

Information Networks - Discover 1
"The foundation of scientific research"

Features:
· Base Facilities: Network Node

Prerequisite to:
· Nonlinear Mathematics
· Polymorphic Software
· Planetary Networks

Intellectual Integrity - Explore 3
"Do not mistake wishes for truth"

Features:
· Abilities: High Morale, Non-Lethal Methods
· Secret Projects: The Citizens' Defense Force

Prerequisite to:
· Cyberethics
· Planetary Economics




Back to Main


Select a letter to find an alphabetical listing of all techs that begin with that letter.
· A · B · C · D · E · FGH · I · JKL · M · N · O · P · QR · S · T · UVWXYZ ·


· Sid Meier's Alpha Centauri
· About Sakura and Sakura's Thoughts